Assignment 1 – Vehicle
Sketches and final rendering. Inspired by turbo jet engine and Harley Davidson motorcycles.
Assignment 2 – Character Design
Inspired by the zodiac creature; Gemini. The goal was to make it scary and cute at the same time(as is on the sketchbook). But decidedly to go for semi-realistic approach as it fits nicely with the grotesque organic design. (Shout out to Mr Kannan for the sketch that I failed to realized it.)
Assignment 3 – Environment Design
Sketches in progression. The nicest one is Mr Kannan’s one, of course.
360 video of the environment. Music is Svefn-g-englar by Sigur Ros.
In and out of the class, it has always been about practicing and playing around with the 3DSMax. The exercise we’ve done is mostly on making a 3D gun. This is done for experimenting and practicing. The gun can be seen below. Other than exercise, the assignment project has also been underway. My idea for the vehicle is a motorcycle on a plane jet engine. Some of the process learnt has applied such as chamfer, proboolean, connect and rotating/cloning.
First week with Mr Kannan was slow and steady as it should be. We were tasked to play with the 3DSMax Software just to get more comfortable with it first and to expect fewer surprises in future use. After class we were told to recreate a simple 3D design of a hard object. My reference real life object is a mouse from our classroom. Drawn it as sketch for reference to bring back home. Here are the 3DSMax results taking less than a few hours. (Reminder to ask Mr Kannan how to zoom in the render shots.) Definitely need more tips on smoothing the edges as they’re currently too ragged.